


GlassHive
GlassHive is a CRM/PRM that helps tech companies and their partners create, send, and track sales content from one place. I owned core product UX: I rebuilt the calendar into a real scheduling hub, led design on a high-stakes partner integration, shaped the marketplace's vendor storefronts, and moved the whole team from XD to Figma.
Calendar redesign
The old calendar was a static grid, so reps booked meetings somewhere else. I mapped every scheduling scenario end to end, then rebuilt it with daily and weekly views, booking links, and automated confirmation emails.







one calendar
full context
built in
I'm not finished.
Partner integration
A partner that books sales meetings wanted to sell through GlassHive. As the design liaison between their team and our engineers, I mapped the whole purchase path (request, do-not-contact lists, review, payment) and spelled out every payment state, email, and edge case for engineering.





written down
dev handoff: appointments table
called out
for devs
Vendor storefronts
Vendors needed a home in the marketplace where partners could find them. I designed a guided storefront builder (header, brand colors, video, featured content) with a review step before anything went live, plus co-branded sign-up pages for vendor-sponsored accounts.




without
a designer
before it
goes live
sign-up
Design ops
I led the move from Adobe XD to Figma with minimal disruption, built a handoff kit (dev notes, status stickers, a color cheatsheet) so engineers always knew what was final, and paired with developers to squash inconsistencies across the app.


handoff kit
What changed
Being the go-to designer taught me to move fast and write everything down. Next time I'd lock in success metrics up front, so the wins come with numbers, not just happy reps.





